


GamesIndustry International reached out to DFC Intelligence analyst David Cole for further comment on the story. Valve's live statistics on the Dota 2 Community Hub show 251,982 concurrent players in-game on Steam, while Riot stated in March that League of Legends has over 5 million peak concurrent players worldwide. With Xfire - mentioned in DFC's report - as a data source, one can see that League of Legends sits at number one with 83,009 users as of this writing, while Valve's Dota 2 is at number six with 6,685 users. Update: Other outlets and communities, including PCGamer and NeoGAF, have expressed skepticism about DFC Intelligence's data on this matter. The PC Game Meter service does not measure usage of casual or browser-based titles.

This includes among others Diablo III, Guild Wars 2, Battlefield 3, Minecraft, World of Tanks and Valve's Counter-Strike series," added DFC analyst David Cole.

"The past year has seen numerous blockbuster PC games that have really helped drive usage. "Usage of League of Legends has been steady the past year and surprisingly the huge success of Dota 2 did not seem to cut into its popularity as much as would be expected," said DFC analyst Jeremy Miller.įor the quarter, combined usage of the top 20 PC games was up 22 percent compared to the first quarter of 2012, and up 8 percent compared to the fourth quarter of 2012. The popularity of both titles shows the continuing strength of the free-to-play MOBA genre. Usage of League of Legends and Dota 2 far surpassed that of the next title in line, Blizzard Entertainment's World of Warcraft. The report covers PC gaming in North America and Europe based on the DFC Intelligence PC Game Meter service, which combines data from multiple sources, including real-time stats from Xfire's 23 million users. Original story: In the first quarter of 2013, Valve Software's Dota 2 passed Riot Games' League of Legends as the most played "core" PC title, according to a report from DFC Intelligence.
